![]() First released in 2015 after a successful Kickstarter campaign - and deliberately developed in protest at the apparent increasing intolerance of sexualised content in video games from popular media at the time - HuniePop is a genuinely excellent game that has remained popular for good reason. There is great potential here.With the sequel’s release imminent at the time of writing, there’s no better time to enter the delightfully saucy world of Huniepop if you’ve never had the pleasure, so to speak. I hope that this is the beginning of many immersive stories to come. There were many elements I liked, and most of my complaints are things that could be easily fixed. Both of which are satisfying, even if I would've liked them fleshed out more with accompanying visuals. This was Yaryankune's first Visual Novel, and I would like to say that they did a wonderful job. There are many options you can choose, but I was most interested in seeing what each ending looked like. I didn't read through all of the available dialogue. My playtime took over 40 minutes, obtaining both endings. From the characters and backgrounds which are incredibly detailed, to the couple of CG's that are viewable. The artwork was easily one of my favorite things about the game. I feel as if this system could be improved in some way, but I don't have any particular suggestions. ![]() I had to select multiple to get the right one, which I assume had to do with my dialogue options up until that point. The one element of the game that did confuse me, was choosing a card. With some polish, I really do think sentence structure and spelling could be fixed rather easily. ![]() All of the characters were engaging to talk to, with some sentences having poor grammar which took away from the otherwise great conversations. I personally feel that Lady Madaline had other options, but is a bit of a trouble maker and thus chose the path that she did. They have valid reasons for their actions, and you as the reader can decide if they're justified. You go through out the story with dialogue choices to help both the Prince and the Countess as many of the options lead to you sympathizing with both. ![]()
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